Hammerspace
Other (objects, etc.) concept
Player character stores abnormally large objects in their pockets or other luggage that should NOT be able to hide them, especially if such pull-out-of-pocket action is shown.
49
games
17platforms
Alternate name: Malletspace
W31 1995
WIN 2005-04
WIN 2013-03-05
WIN 2017-04-11
WIN 2013-04-17
ST 1989
DOS 1993
MAC 1991
PS2 2003-03-11
WIN 1997
PS2 2001-03-27
OCS 1989
Such as hiding the eponymous hammer/mallet in a pocket.
Games where player can't see it in action are perhaps not useful here since there's no proof it is actually hammerspace (see walking armory tag though). However, games where it's explained however as something akin to hammerspace are applicable.
Extremely common feature in adventure games where it's done most commonly as obvious hammerspace, in other games it's usually done "behind the screen".
Games where player can't see it in action are perhaps not useful here since there's no proof it is actually hammerspace (see walking armory tag though). However, games where it's explained however as something akin to hammerspace are applicable.
Extremely common feature in adventure games where it's done most commonly as obvious hammerspace, in other games it's usually done "behind the screen".
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The first Hammerspace video game was released on October 27, 1988.
Sierra On-Line, Adventure Soft and Konami published most of these games.