Item durability
Video game concept
Items wear down with use, rust and otherwise degrade with time or from being subjected to the elements.
158
games
26platforms
DOS 1986
DOS 1993
WIN 1999-08-18
WIN 2011-05-30
LIN 2007-12-21
LIN 2010-05-26
PS3 2008-10-21
WIN 2015-11-12
WII 2011-11-18
N64 1998-11-23
XBOX1 2016-03-24
PS3 2013-07
Usually this is for tools, weapons and armor but can easily extend beyond them.
"Depletable" items should not be considered, such as is the case of most armor in older games.
This is efficient way of lowering the value of items with time and use, even making them unusable after a time, and protects the item economy in multplayer games.
Many players however find item degradation to be an immense annoyance, especially if it happens unusually fast.
"Depletable" items should not be considered, such as is the case of most armor in older games.
This is efficient way of lowering the value of items with time and use, even making them unusable after a time, and protects the item economy in multplayer games.
Many players however find item degradation to be an immense annoyance, especially if it happens unusually fast.
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Child group
Games by year
The first Item durability video game was released in 1981.
Bethesda Softworks, Klei Entertainment and Epic Games published most of these games.