Waiting
Activities theme
Player can voluntarily skip time, often at an extreme accelerated rate or instantaneously.
21
games
7platforms
Alternate names: Loitering, Idling
WIN 2002-05-07
PS3 2007-04-27
WIN 2008-10-28
WIN 2013-10
PS3 2008-10-28
WIN 2006-03-20
DOS 1996-08-31
WIN 2007-11-19
LIN 2010-05-26
OSX 2010-05-26
X360 2010-10-19
OSX 2007-12-11
See also: resting, time compression
In case the waiting is actually on part of the player, see excessive waiting tag.
In case the waiting is actually on part of the player, see excessive waiting tag.
This is not location limited like resting commonly is (and does not impart any bonuses to health/energy/etc. restoration like resting does), nor is this interactive like with time compression.
Depending where the player decides to loiter, this may cause random encounters to happen.
Unlike time compression and resting, this also commonly comes with a timer for how long you want to wait (which is largely missing in case of the other methods of passing time rapidly).
Depending where the player decides to loiter, this may cause random encounters to happen.
Unlike time compression and resting, this also commonly comes with a timer for how long you want to wait (which is largely missing in case of the other methods of passing time rapidly).
Popular tags
backstabbing blocking chemistry corpselooting crafting criminalactivity disarming enchanting graverobbing hacking healing holstering jumping lockpicking lockpicking-feedback pickpocketing reload-manual repairing resting scavenging search shopping sorcery spelldesigning stealing stealth stealth-sound swimming trapdisarming trespassing unarmedfighting underwaterdiving walkingGames by year
The first Waiting video game was released on August 31, 1996.
Bethesda Softworks and Basilisk Games published most of these games.